CSCI441 OpenGL Library 5.9.0
CS@Mines CSCI441 Computer Graphics Course Library
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This is the complete list of members for CSCI441::MD5Camera, including all inherited members.
AdvancementStrategy enum name | CSCI441::MD5Camera | |
Camera() | CSCI441::Camera | inlineprotected |
computeViewMatrix() final | CSCI441::Camera | inlinevirtual |
getLookAtPoint() const final | CSCI441::Camera | inlinevirtual |
getPhi() const final | CSCI441::Camera | inlinevirtual |
getPosition() const final | CSCI441::Camera | inlinevirtual |
getProjectionMatrix() const final | CSCI441::Camera | inlinevirtual |
getRadius() const | CSCI441::Camera | inline |
getTheta() const final | CSCI441::Camera | inlinevirtual |
getUpVector() const final | CSCI441::Camera | inlinevirtual |
getViewMatrix() const final | CSCI441::Camera | inlinevirtual |
mCameraDirection | CSCI441::Camera | protected |
mCameraLookAtPoint | CSCI441::Camera | protected |
mCameraPhi | CSCI441::Camera | protected |
mCameraPosition | CSCI441::Camera | protected |
mCameraRadius | CSCI441::Camera | protected |
mCameraTheta | CSCI441::Camera | protected |
mCameraUpVector | CSCI441::Camera | protected |
MD5Camera()=delete | CSCI441::MD5Camera | |
MD5Camera(const char *MD5CAMERA_FILE, AdvancementStrategy advancementStrategy, GLuint firstCutToRun=0, GLfloat aspectRatio=1.0f, GLfloat fovy=45.0f, GLfloat nearClipPlane=0.001f, GLfloat farClipPlane=1000.0f, GLboolean INFO=true, GLboolean ERRORS=true) | CSCI441::MD5Camera | inlineexplicit |
MD5Camera(const MD5Camera &) | CSCI441::MD5Camera | inline |
moveBackward(GLfloat unused) final | CSCI441::MD5Camera | inlinevirtual |
moveForward(GLfloat unused) final | CSCI441::MD5Camera | inlinevirtual |
mProjectionMatrix | CSCI441::Camera | protected |
mViewMatrix | CSCI441::Camera | protected |
operator=(const MD5Camera &) | CSCI441::MD5Camera | inline |
recomputeOrientation() final | CSCI441::MD5Camera | inlinevirtual |
rotate(GLfloat dTheta, GLfloat dPhi) | CSCI441::Camera | inlinevirtual |
setLookAtPoint(const glm::vec3 lookAt) final | CSCI441::Camera | inlinevirtual |
setPhi(const GLfloat p) final | CSCI441::Camera | inlinevirtual |
setPosition(const glm::vec3 pos) final | CSCI441::Camera | inlinevirtual |
setRadius(const GLfloat r) final | CSCI441::Camera | inlinevirtual |
setTheta(const GLfloat t) final | CSCI441::Camera | inlinevirtual |
setUpVector(const glm::vec3 up) final | CSCI441::Camera | inlinevirtual |
~Camera()=default | CSCI441::Camera | virtual |
~MD5Camera() final | CSCI441::MD5Camera | inline |