CSCI441 OpenGL Library 5.9.0
CS@Mines CSCI441 Computer Graphics Course Library
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CSCI441::MD5Camera Member List

This is the complete list of members for CSCI441::MD5Camera, including all inherited members.

AdvancementStrategy enum nameCSCI441::MD5Camera
Camera()CSCI441::Camerainlineprotected
computeViewMatrix() finalCSCI441::Camerainlinevirtual
getLookAtPoint() const finalCSCI441::Camerainlinevirtual
getPhi() const finalCSCI441::Camerainlinevirtual
getPosition() const finalCSCI441::Camerainlinevirtual
getProjectionMatrix() const finalCSCI441::Camerainlinevirtual
getRadius() constCSCI441::Camerainline
getTheta() const finalCSCI441::Camerainlinevirtual
getUpVector() const finalCSCI441::Camerainlinevirtual
getViewMatrix() const finalCSCI441::Camerainlinevirtual
mCameraDirectionCSCI441::Cameraprotected
mCameraLookAtPointCSCI441::Cameraprotected
mCameraPhiCSCI441::Cameraprotected
mCameraPositionCSCI441::Cameraprotected
mCameraRadiusCSCI441::Cameraprotected
mCameraThetaCSCI441::Cameraprotected
mCameraUpVectorCSCI441::Cameraprotected
MD5Camera()=deleteCSCI441::MD5Camera
MD5Camera(const char *MD5CAMERA_FILE, AdvancementStrategy advancementStrategy, GLuint firstCutToRun=0, GLfloat aspectRatio=1.0f, GLfloat fovy=45.0f, GLfloat nearClipPlane=0.001f, GLfloat farClipPlane=1000.0f, GLboolean INFO=true, GLboolean ERRORS=true)CSCI441::MD5Camerainlineexplicit
MD5Camera(const MD5Camera &)CSCI441::MD5Camerainline
moveBackward(GLfloat unused) finalCSCI441::MD5Camerainlinevirtual
moveForward(GLfloat unused) finalCSCI441::MD5Camerainlinevirtual
mProjectionMatrixCSCI441::Cameraprotected
mViewMatrixCSCI441::Cameraprotected
operator=(const MD5Camera &)CSCI441::MD5Camerainline
recomputeOrientation() finalCSCI441::MD5Camerainlinevirtual
rotate(GLfloat dTheta, GLfloat dPhi)CSCI441::Camerainlinevirtual
setLookAtPoint(const glm::vec3 lookAt) finalCSCI441::Camerainlinevirtual
setPhi(const GLfloat p) finalCSCI441::Camerainlinevirtual
setPosition(const glm::vec3 pos) finalCSCI441::Camerainlinevirtual
setRadius(const GLfloat r) finalCSCI441::Camerainlinevirtual
setTheta(const GLfloat t) finalCSCI441::Camerainlinevirtual
setUpVector(const glm::vec3 up) finalCSCI441::Camerainlinevirtual
~Camera()=defaultCSCI441::Cameravirtual
~MD5Camera() finalCSCI441::MD5Camerainline