CSCI441 OpenGL Library 5.13.0
CS@Mines CSCI441 Computer Graphics Course Library
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CSCI441::HUDCamera Member List

This is the complete list of members for CSCI441::HUDCamera, including all inherited members.

Camera()CSCI441::Camerainlineprotected
Camera(const Camera &)=defaultCSCI441::Cameraprotected
Camera(Camera &&)=defaultCSCI441::Cameraprotected
computeViewMatrix() finalCSCI441::Camerainlinevirtual
getLookAtPoint() const finalCSCI441::Camerainlinevirtual
getPhi() const finalCSCI441::Camerainlinevirtual
getPosition() const finalCSCI441::Camerainlinevirtual
getProjectionMatrix() const finalCSCI441::Camerainlinevirtual
getRadius() const finalCSCI441::Camerainlinevirtual
getTheta() const finalCSCI441::Camerainlinevirtual
getUpVector() const finalCSCI441::Camerainlinevirtual
getViewMatrix() const finalCSCI441::Camerainlinevirtual
HUDCamera()=delete (defined in CSCI441::HUDCamera)CSCI441::HUDCamera
HUDCamera(GLfloat minX, GLfloat maxX, GLfloat minY, GLfloat maxY)CSCI441::HUDCamerainlineexplicit
HUDCamera(const HUDCamera &)=defaultCSCI441::HUDCamera
HUDCamera(HUDCamera &&)=defaultCSCI441::HUDCamera
mCameraDirectionCSCI441::Cameraprotected
mCameraLookAtPointCSCI441::Cameraprotected
mCameraPhiCSCI441::Cameraprotected
mCameraPositionCSCI441::Cameraprotected
mCameraRadiusCSCI441::Cameraprotected
mCameraThetaCSCI441::Cameraprotected
mCameraUpVectorCSCI441::Cameraprotected
moveBackward(const GLfloat unused) overrideCSCI441::HUDCamerainlinevirtual
moveForward(const GLfloat unused) overrideCSCI441::HUDCamerainlinevirtual
mProjectionMatrixCSCI441::Cameraprotected
mViewMatrixCSCI441::Cameraprotected
operator=(const HUDCamera &)=defaultCSCI441::HUDCamera
operator=(HUDCamera &&)=defaultCSCI441::HUDCamera
CSCI441::OrthographicCamera::operator=(const OrthographicCamera &)=defaultCSCI441::OrthographicCameraprotected
CSCI441::OrthographicCamera::operator=(OrthographicCamera &&)=defaultCSCI441::OrthographicCameraprotected
CSCI441::Camera::operator=(const Camera &)=defaultCSCI441::Cameraprotected
CSCI441::Camera::operator=(Camera &&)=defaultCSCI441::Cameraprotected
OrthographicCamera(GLfloat minX=-1.0f, GLfloat maxX=1.0f, GLfloat minY=-1.0f, GLfloat maxY=1.0f, GLfloat minZ=-1.0f, GLfloat maxZ=1.0f)CSCI441::OrthographicCamerainlineexplicit
OrthographicCamera(const OrthographicCamera &)=defaultCSCI441::OrthographicCameraprotected
OrthographicCamera(OrthographicCamera &&)=defaultCSCI441::OrthographicCameraprotected
recomputeOrientation() overrideCSCI441::HUDCamerainlinevirtual
rotate(GLfloat dTheta, GLfloat dPhi)CSCI441::Camerainlinevirtual
setLookAtPoint(const glm::vec3 lookAt) finalCSCI441::Camerainlinevirtual
setPhi(const GLfloat p) finalCSCI441::Camerainlinevirtual
setPosition(const glm::vec3 pos) finalCSCI441::Camerainlinevirtual
setRadius(const GLfloat r) finalCSCI441::Camerainlinevirtual
setTheta(const GLfloat t) finalCSCI441::Camerainlinevirtual
setUpVector(const glm::vec3 up) finalCSCI441::Camerainlinevirtual
~Camera()=defaultCSCI441::Cameravirtual
~HUDCamera() override=defaultCSCI441::HUDCamera
~OrthographicCamera() override=defaultCSCI441::OrthographicCameraprotected